New Forum Software: https://forum.piboso.com/index.php?topic=6568
Started by JOACKO172, March 25, 2018, 03:26:24 am
Quote from: h106frp on March 25, 2018, 07:55:56 pmMiight be the easiest thing to try, just back up the original model first.
Quote from: h106frp on March 25, 2018, 09:00:53 pmCertainly the .trp file - hopefully you saved the centreline, you can then load racedata to view and hopefully just save out with new heightsAs far as I can work out the centre line is 'dropped' onto the model to calculate the track heights
Quote from: h106frp on March 25, 2018, 10:34:52 pmPost the track and I will have a look and see if I can work it out
Quote from: h106frp on March 25, 2018, 11:51:45 pmThere appears to be a fundamental problem with the way you have textured the model and everything just has a default dark grey diffuse and no texture.The model should have texture based material applied to all surfaces. If you can export and post a .fbx I might be able to look in Blender otherwise someone familiar with 3DS will need to look
Quote from: h106frp on March 26, 2018, 07:19:28 pmWorking track folder https://drive.google.com/file/d/1h1ORXm9qom7W98QQruTaXdrHY8va3O5_/view?usp=sharingNew .fbx is in the folder as well.New CLNew background to seal horizon gapAdded stall.edfNew racedataFixed surface definitions, split model down to fix objects etcNew fbx should be a good base for any further improvements you want to add.Good luck