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Camera Matching 3D

Started by guigui404, May 24, 2018, 05:26:15 PM

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May 24, 2018, 05:26:15 PM Last Edit: May 24, 2018, 05:42:47 PM by guigui404
Hi guys !!!
Today I ask me how could I work without blueprint , so I though about a Camera matching !

Exemple in this video :

So my questions are simple :

    -Is someone using this technic with ImageModeler ( I've tried and i can't figure something on 3DS , also don't find same version of imagemodeler as him )

    -How do you do your Camera matching differently ?

    -Did someone does this kind of stuff on C4D ?

Thanks for reading guys ! If I'm not clear enough let me know I'll try to explain better as I can



Hi, I'm using Cinema 4D but i don't use this method, i'm using the standard normal 4 blueprint + spline patch to make car in c4d, and i don't think such a method exist on c4d (as far as i know). I think this method is more complex than the standard method (even if it's mean to make it easy). So if Iwas you, i'll go for the standard method.


The problem is blueprint doesn't always exists !