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October 24, 2020, 02:09:00 PM

MaxHUD plugin

Started by HornetMaX, September 26, 2013, 04:34:50 PM

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Boerenlater

If anyone here actually wants to know how I'm happy to help.
I stopped gaming (and GP-Bikes)

Hawk

Quote from: Boerenlater on January 15, 2017, 01:31:12 PM
If anyone here actually wants to know how I'm happy to help.

You may not be around when someone needs that information, but if you'd post the details here about how you solved the problem then that information is here should anyone need it at any time.  :) ;)

Hawk.

NijRon

i have a little problem with the pdf, i cant read it because my word programm gives me lot of arabish letters... what did i wrong??

HornetMaX

Quote from: NijRon on January 18, 2017, 06:40:38 PM
i have a little problem with the pdf, i cant read it because my word programm gives me lot of arabish letters... what did i wrong??
Word ? Aren't you supposed to open it with a pdf reader ?

lkslodzkzn


Boerenlater

To get it to work on Linux (Mint, probably works also on other Ubuntu derived distros):

Install the visual c runtime 2015 in wine/playonlinux on your virtual disk containing the game. No need to make a new drive. I doubt it will even work when you make a new one.
The install will fail, do not worry.

Download this dll and put it in the system32 folder.
http://fix4dll.com/msvcp140_dll

All done.
I stopped gaming (and GP-Bikes)

HornetMaX

v2.0.6 out (2017/02/16):

  • Notify when .ini is recreated (due to new version of .ini format).
  • v2.0.6 will recreate your .ini, you'll have to redo all the HUD settings. Sorry :)
  • Introduce profiles: you can set widget on/off status, position and options for each profile independently. Click on the small helmet button (top  right of the menu) to change the current profile. For example, you could set:

    • profile 1: all widgets off
    • profile 2: HUDMap an HUDHelmet on, HUDMap rotation off
    • profile 3: HUDMap an HUDHelmet on, HUDMap rotation on
    By default, the position of each widget is the same across the profiles. If you need a per profile position, click on the "pin" icon of the widget.
  • Improved LiveGap: should give more precise timing.
  • Changes in HUDRumble (to better suit to MXB): on top of the rumble strength and threshold, now you can specify a rumble range.

    • When the magnitude of the (high-pass filtered) CoG acceleration vector is below or equal to the threshold, the rumble speed is zero (i.e. no rumble).
    • When it's equal to (threshold + range) then the rumble speed is maximal.
    • In between the two points, it's linear interpolation.
    Said otherwise:

    • A lower threshold will make the rumble happen earlier (more often).
    • A lover range will make the rumble become stronger earlier.
    • The max strength is still controlled by the strength option.

Hawk


PeterV


HornetMaX

I pushed this out with the worst timing ever :)

It won't work with beta11, I'll update as soon as possible.

Warlock

Quote from: HornetMaX on February 17, 2017, 08:03:58 PM
I pushed this out with the worst timing ever :)

It won't work with beta11, I'll update as soon as possible.

lol  ;D

Thx m8, No rush  :)

HornetMaX

v2.0.6a out (2017/02/17):

  • Changes for GPB beta11 and WRS beta11.
  • No changes for KRP and MXB.

Hawk

Brilliant Max! Your a STAR mate!  ;) 8)

hawk.

matty0l215


Saemon No Jyo

It is very useful.

Thank you!!