New Forum Software: https://forum.piboso.com/index.php?topic=6568
Started by JOACKO172, February 29, 2020, 05:11:24 PM
Quote from: poumpouny on March 10, 2020, 08:37:33 AMPeople that think that VR issue in ACC is the Kunos fault and compare it to FPS VR game doesn't understand anything about simulation game. Yes VR FPS run smoothly on UE4, becaus it don't need to calculate the physics of each inch of tyre simulation, Aerodynamic, Car engine simulation, beleivable and competitive full grid AI. OF course if you dedicated the entire computer power to calculate just the graphics and some "on trigger" ennemi animation such as on FPS then of course it will run smoothly on last gen computer indeed !Edit : Forgot to mention that the circuit need to be in millimeter precision cause every circuit is laser scanned !
Quote from: Myst1cPrun3 on March 10, 2020, 03:29:45 PMErm Hawk, Acc is the second implementation of be, assetto corsa standard was the first. And it was done really really well.I highly doubt this is a Kunos issue.Unreal supports vr, but no game I tried in vr unreal functioned correctly, or even well for that matter.It's why vr games tend to be unity or indie engines. (Less on the latter these days)So I have to ask you Hawk, are you sure you know anything about game Dev or assetto corsa, or vr?
Quote from: Myst1cPrun3 on March 10, 2020, 07:06:33 PMAs someone who used vr on a daily basis, I can tell you no matter what game, genre, or Dev it was, it was glitchy. Believe me or don't. Those are my experiences so I know they're right.If you're SO aware that ACC is kunos second outing with AC, then you SHOULD also be aware that it's their SECOND attempt at VR implementation. Not their first like you stated above. So either you mistyped, I misinterpreted, or you're not quite as aware as you think.As for kunos and UE4, from what I can gather ACC is a fresh build, with very little actually ported from the original ACC, except for some tracks and the odd car.The only way to test this would be to see if there is a difference in a car that was in the original Assetto, and on a track that was in the original Assetto, and then do some new content races. If there's no difference then the likelihood is it's an engine issue.Having never even bought ACC, (but have many hours in both the original, which I didn't like either, and UE4 vr titles) (I didn't like the first, nor wanted to race GT cars as they're boring (Richard Burns Rally group B VR anyday) I was unwilling to spend the money, but have seen enough content to be able to have a basic grasp of the issues), I can safely say what I'm saying isn't because of any bias toward ac, or kunos. I actually prefer rf2 like you I imagine from what your saying.Also cannot speak for epic and unreal engine communication and help, but I will say professionalism doesn't equal competency.But for the most part ue is a decent engine, just not very well optimized for vr, as a consumer.As for Italian Dev companies not being up to standard I have no clue what you mean.
Quote from: poumpouny on March 13, 2020, 07:47:52 AMI'm just showing you an exemple other that Assetto Corsa Competition between Normal Screen Mod and VR mod of a UE4 game ! it's the same game ! it is not me running it, it is a guy on youtube trying to run it in VR with his desktop core i7 8th gen and a GTX 1080Ti ! of course it will be way worst if he even play it with higher graphic setting, what you see in the video is the highest possible setting to run UE4 race simulation game in VR with a high end PC ! and Kunos is not the develloper of the game !
Quote from: poumpouny on March 13, 2020, 11:46:12 AMWhat i'm trying to explain you is how much you need to turn down the setting to be able to run UE4 racing simulation to be able to run it in VR, wich is not the case in proprietary engine (AC 1, PC2 and even the new Automobilista 2 wich is based on PC2 engine) yes the video you link is a fix for ACC but look how ugly the graphic is (compare to the potential UE4 eye candy). So migrating to UE4 doesn't make any sens for VR player if the main reason you migrating to it is to use the eye candy graphic but in the end you will be forced to disable it all to be able to just run the game !