Curious what is Riding Tracking?
So far 14 feels really good.
So far 14 feels really good.
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Quote from: CapeDoctor on June 06, 2016, 01:21:45 PM
Hi PiBoSo
i've been thinking about this a lot recently while trying out different controller configurations, and i really think it might be a good idea, if ithis can be done, as it would free up an extra controller input function, maybe?
Basically, those few times when you are 'walking' the bike back or forward should never interfere with the rider leaning forward or back while at speed for aerodynamic/braking effects, so i think this might make things a little easier all round, if the same inputs could be used, and it would simply 'transition' between which to use depending on the speed of the bike (walking speed/anything else...)
Just a thought, thrown out into the world-wise web, lol
Quote from: doubledragoncc on May 19, 2016, 09:03:19 AM
If you set defender to ignore core.exe like other anti virus programs it should not do that?
Have you tried turning defender off and on again and then checking its settings? Go to settings, EXCLUDE FILE and it should work
DD
Quote from: Hawk on March 27, 2016, 06:03:19 PMQuote from: doubledragoncc on March 27, 2016, 05:28:31 PM
I prefer when the 1st person bike stays in the center as I actually lean over when in a corner, so when it is the 1st person with motion there is double the movement for the view for me. I can ride in both but depending on the bike, the arms are not finished and dont like looking down my armpits!!!
DD
I couldn't agree with you more DD. I think with the advent of Occulus RIFT and other virtual reality units, then GPB should not try to simulated the rider head movements but leave it to the VR system to accomplish that. It would be so much better to have the user controlling the head movement in 6-DOF so that we could look down at the clocks, or look behind etc,etc as and when we want to. Also the user VR head movement could control the rider body movements too, ie: If you move your head to the left, the virtual rider shifts his body weight to the left accordingly depending on how far you moved your head to the left(this could be calibrated for your own preferences) and vice versa.
Also you could have the same system to get into the tank slipstream position as and when you want.
Hawk.
PS: For those like yourself who hate wearing VR headsets of any kind, you could use a similar system like Track IR5 or freetrack or whatever it is. Lol