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Messages - JohnnoNinja

76
General Discussion / Re: Ride 3 from Gamescom 2018
January 08, 2019, 08:29:54 PM
I noticed Ride 3 is 20% off on steam (39,99 Euro). Is it worth the price, or should I wait for a better price?;)

I've got a GTX 960M, which is below specs... or is there a chance that it might run alright on my laptop? (Other specs are on recommended level...)
77
General Discussion / Re: Ride 3 from Gamescom 2018
December 03, 2018, 10:25:47 AM
I always wonder why people care so much about physics in milestone games, where the majority of the players ride in 3rd persons anyway...

How is it to race against the AI? I've read that the AI sticks to it's line and don't care about the player? Do they still brake too late for some corners and rear end you? For example hairpin at Magny Course where in Ride 2 you got hit from behind because AI brakes too late... That was my biggest frustration in Ride 2. I also have MotoGP 15 in which the AI is much better in my opinion... so I think milestone is able to produce descent AI for their games. Just wonder if this is the case in Ride 3...
78
Media / Re: Gpbikes videos ;)
November 28, 2018, 10:43:42 PM
Playing around with the trainer function in GP Bikes...

https://www.youtube.com/v/NyuwqNPUcxQ
79
Mods / Re: sound mod
November 28, 2018, 03:42:47 PM
Thnx Manu!
80
General Discussion / Re: Ride 3 from Gamescom 2018
November 28, 2018, 03:41:43 PM
Thanks KG! I will appreciate that! :)
81
Mods / Re: sound mod
November 27, 2018, 10:18:43 PM
Quote from: gianni turismo on November 27, 2018, 01:27:30 PM
hi!
i'm trying to make some sound mod:

https://www.youtube.com/watch?v=ms9xekXZRCU

problem:
watching replay from "tv" style camera the sound it's always like in cockpit view (no passing volume change or doppler effect), 

if i set again  the original engine.scl file , the problem disappears.
i have compared the 2 files and i did not find syntax difference.

can some one help me??  :-\
thanks!  :P

I have the same problem when I edited the sounds of the H2R a while ago. I've no idea how to solve this issue. It's like the trackside camera is using the onboard sound:

https://www.youtube.com/v/ruErKBKv8Js
82
General Discussion / Re: Ride 3 from Gamescom 2018
November 27, 2018, 10:14:41 PM
In my opinion it looks pretty good. Better than the replay helmet cam in Ride 2. I don't think there is a title out there doing a better job concerning this subject anyway. I consider to buy this game. Physics wise it's probably in the range of Ride 2, but I hope they improve the AI a lot. Would be nice to have some proper offline racing without being rear-ended all the time. I hope someone on this forum is able to answer this question when Ride 3 is released in a few days ;)
85
SRC600 / Re: SRC600 Championship 2018
November 07, 2018, 09:35:52 PM
I'm going to resign from this championship. I don't have the pace and I'm going to be very busy next months with work, so it's hard to get the 50 laps in. It's good to see that championships being organised though. Good luck!
86
Bikes / Re: 2018 WorldSSP MOD 2.1 [Update] + Templates
November 06, 2018, 08:45:15 PM
I think I found a "bug" in the tires... Hot pressures are lower then cold pressures when the tire is below optimum temperature. I think hot pressures should always be higher then the pressures set in the garage... :)
87
Media / Re: Gpbikes videos ;)
November 04, 2018, 09:59:47 PM
Tonights race at Sepang...

Really need a fix for the loud opponent sound:)

https://www.youtube.com/v/6DRKd5lQ5KM
88
SRC600 / Re: SRC600 Championship 2018
October 18, 2018, 07:55:00 PM
Nick: JohnnoNinja
Racing number: 82

I think Thursday is fine for me, but I prefer an hour earlier, because there is a chance I've to get up early the next morning for work..
89
Off Topic / Re: FIM MotoGP/Moto2/Moto3 2018
October 07, 2018, 09:10:46 AM
That was another exciting MotoGP race! Love those battles between Dovi and Marquez.. I hope the boys at Yamaha are just as competitive the next races as they were today!
90
Italian Mod Team / Re: [Demo released] WorldSBK 18 Project
September 09, 2018, 07:36:38 PM
Ah.. check...