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May 16, 2024, 12:16:53 AM

News:

World Racing Series beta14 available! :)


Recent posts

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1
General Discussion / Re: What are the exact meaning...
Last post by Guigafumi - May 15, 2024, 04:17:18 PM
Posting to help bump this ahead of the hundreds of spambot posts.
2
General Discussion / What are the exact meanings of...
Last post by iNsane - May 13, 2024, 05:58:37 PM
Long time no see!
As the title says, have there been some smart people around that tried to figure out what exactly the available options in the core.ini [HACKS] section are?

[HACKS]
ColorMipMaps = 0
NoPBuffer = 0
NoRenderToTexture = 1
NoPBO = 0
NoFBO = 0
NoHDR = 1
MapVB = 0

I did try some stuff, as in ColorMipMaps doing some wonky stuff to the diffuse texxtures. NoHDR sounds like disabling HDR when set to 1. PBO could be OpenGL's Pixel-Buffer-Object after googling for PBO and FBO being Frame-Buffer-Object.
But what exactly do these options do? Such as MapVB?
One combination also made my shadows go all crazy, lol.

But what exactly will NoRenderToTexture = 1 do?

I mean I could also figure it out on my own and write it down, but maybe someone else did it already? I couldn't find anything on the forum so sorry if this is a duplicate post.
3
Paints / Re: [Suits, Bikes & Helmets] 5...
Last post by Guigafumi - May 04, 2024, 11:32:09 PM
Updated first link with corrections to a packing mistake. I also redid from scratch both Norick Abe's suits with a very high level degree of accuracy, including a lengthy edit of the AO layers and normal maps.





7
Paints / Re: GP500 & SBK Legends
Last post by #034 - April 25, 2024, 10:24:02 AM
8
Paints / Re: GP500 & SBK Legends
Last post by Guigafumi - April 24, 2024, 05:07:16 PM
Do you have the Varese's folders/package to share?
9
Paints / Re: GP500 & SBK Legends
Last post by #034 - April 23, 2024, 03:47:31 PM
Thank You! :)
10
Paints / Re: GP500 & SBK Legends
Last post by Guigafumi - April 22, 2024, 02:27:44 PM
Very neatly painted  :D
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