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March 28, 2024, 08:34:32 PM

Helmet camera support ?

Started by HornetMaX, January 04, 2015, 09:43:39 PM

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HornetMaX

In beta6 changelog:
Quotenew: helmet camera support

Anybody knows what's that ?

I remember at the time I thought it was (finally) a camera (in replays) close to the rider pov, but ...

MaX.


Klax75

I don't think it was ever put in. I assume it is like MX Bikes has, that in replays you can watching the helmet from a GoPro type position on the top. There was also I remember reading something about photos for beta 6 that was later taken out but never commented on what it would have been,

BOBR6 84

Rain light support too?

Did ''support'' mean that its do-able for a modder?

HornetMaX

For the rain light yes, it may be up to the modder to use it.
But for the helmet cam no. Even if it was "just" a gopro-style cam it would be nice to have. But I can't see it in the replays.

MaX.

PiBoSo


It should be possible to add a replay helmet cam, creating a "camera" object in the helmet scene and exporting it.
The Y axis should be used as the "forward" direction.
"La perfezione non è il nostro obiettivo, è la nostra tendenza".

HornetMaX

Quote from: PiBoSo on January 06, 2015, 09:56:29 AM

It should be possible to add a replay helmet cam, creating a "camera" object in the helmet scene and exporting it.
The Y axis should be used as the "forward" direction.
Ugh, so it means that the camera will or will not be available depending on the creator of the helmet ?
And that the camera will/will not there depending on which particular helmet is being used ?

MaX.

JC#21

Quote from: PiBoSo on January 06, 2015, 09:56:29 AM

It should be possible to add a replay helmet cam, creating a "camera" object in the helmet scene and exporting it.
The Y axis should be used as the "forward" direction.

It should be or is it possible now to add this camera during replay ?

If it works with beta6c, should we modifiy ini file or cfg file of helmet ?

PiBoSo

Quote from: JC#21 on February 19, 2015, 10:44:39 PM
Quote from: PiBoSo on January 06, 2015, 09:56:29 AM

It should be possible to add a replay helmet cam, creating a "camera" object in the helmet scene and exporting it.
The Y axis should be used as the "forward" direction.

It should be or is it possible now to add this camera during replay ?

If it works with beta6c, should we modifiy ini file or cfg file of helmet ?

The only thing needed is to add an object called "camera" to the scene and export the helmet.
"La perfezione non è il nostro obiettivo, è la nostra tendenza".

noss69


Docfumi

The more I watch the video the more I like it. Pavlov is that you?  ;)
I didn't lose the race, I ran out of laps.

BOBR6 84

Cool  8) le mans looking good too!  ;)

PiBoSo

Please note that helmet camera support will change in the next release, to allow for easier editing, multiple cameras and custom FOV.
"La perfezione non è il nostro obiettivo, è la nostra tendenza".

doubledragoncc

OHHHHHHHH Piboso just said next release!!!!!!!!!!

Is there a possible date to that comment?????????

DD
GPBOC Live Streams: https://www.youtube.com/c/IASystemsComputerControls; i7 12700K 5.1GHz Z690 ASUS Strix Z690-A Mobo 32GB 3600MHz DDR4 RAM ASUS Strix RTX3080 OC 10GB DDR6X ASUS Ryujin 360 AOI Cooler ROG Thor 1200w PSU in ROG Helios Tower Case.

noss69

Quote from: PiBoSo on February 28, 2015, 07:20:49 PM
Please note that helmet camera support will change in the next release, to allow for easier editing, multiple cameras and custom FOV.

Thx for news

Hawk

Quote from: PiBoSo on February 28, 2015, 07:20:49 PM
Please note that helmet camera support will change in the next release, to allow for easier editing, multiple cameras and custom FOV.

Sounds good Piboso!  ;) 8)

Hawk.