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December 07, 2024, 02:20:26 AM

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VR head tracking off center - fisheye

Started by Nihil, July 18, 2024, 10:51:19 PM

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Nihil

Hi, I've been having this issue for over a year -
In VR it seems the perspective, FOV or tracking is not centered,
Everything looks like "Fisheye" camera, where screen center is ok but edges are stretched,
And head movement is very strange.

Everything was fine until Virtual Desktop switched to OpenVR a while back,
But!
Issue is same in both SteamVR and Oculus VR,
Using Virtual Desktop, AirLink and Oculus Link,
In Quest 2 and Quest Pro.

Tried re-installing, fresh demo profile, deleted all local files.. no bueno.

I thought an update of GP-bikes or Virtual Desktop will fix it, so I waited..
But still same issue.

Thanks for your help!

mdlp

Hi Nihil,

I get something similar when using SteamVR.  The only option that gives good mileage with my Quest is Airlink, and specifically with 'QuestLink set as the active OpenXR runtime' within 'Settings'-->'General' in the Oculus client software.

Mark.