World Racing Series beta13 available!
Started by Olaf Lehmann, March 26, 2018, 03:13:01 pm
Quote from: Stout Johnson on March 29, 2018, 09:14:21 amThat is why the lap times irl would also be much faster if players could never be injured, had unlimited amount of bikes available if they crash. They would risk so much more. So your argument concerning the difference between realistic gap between Q and Race times does not apply. We would have the exact same as irl, if we could not go all out at all times in GPB.
Quote from: Stout Johnson on March 29, 2018, 09:14:21 amNot sure whether "fear" is the right word. But a risk-reward-relation is always part of racing. You can clearly see that real life riders often could be faster, but they don't try to push it in order to be able to finish the race. Just look at Dovizioso last year. He was a master at this. He could hold off for the 3/4 of a race, not doing more than he needed to do. Then he would do a push within the last laps to seperate himself from the pack. Real life racing is always not only about all out racing but also about risk management. And those guys we see on TV are the absolute best of the best. Many of those you see in a GPB server are just casuals at best.
Quote from: Wimp #97 on March 29, 2018, 11:38:58 amIf you really believe that without any injuries, unlimited bikes, these guys would go much faster than I think you don't grasp how skilled these guys are. They are always ON the limit, if they go over it, they feel it/ catch the bike most of the times. Its not because the bike is sliding that you crash. If there was no risk in what they were doing I doubt they would even be going 0.2 faster than with risks.
Quote from: Wimp #97 on March 29, 2018, 11:38:58 amThe only thing stopping these guys to go faster is the amount of grip there is, not the amount of risk they are willing to take.
Quote from: janaucarre on March 29, 2018, 06:14:19 pmFirst thing to do to be fairplay online:SAY HELLO, HI, HOLA, CIAO, SALUT, KONICHIUA(sry for spelling).It's easy and very simple for every people who can use a keyboard.Thank you
Quote from: Warlock on March 30, 2018, 01:15:59 amRespect is something you learn during your life, and something your parents teach you.
Quote from: Warlock on March 30, 2018, 02:54:14 pmTrue Max, that must be a big part of the problem
Quote from: HornetMaX on March 30, 2018, 03:08:37 pmI've recently been to some "comptetitive" judo tournament for kids aged 8-14: the number of parents (fathers *and* mothers) I would have immediately terminated is just amazing.No way these people could transmit any sort of respect to a kid. So the kid will grow up and become an asshole. Not his fault. But the problem is that he will have kids too one day ...
QuoteFirst thing to do to be fairplay online:SAY HELLO, HI, HOLA, CIAO, SALUT, KONICHIUA(sry for spelling).It's easy and very simple for every people who can use a keyboard.Thank you
Quote from: Olaf Lehmann on April 01, 2018, 09:33:49 am.... Because of that a race is not only a hotlapping competition...My experiance with other racing simuations/games are: People grow accustomed easy at such things. The longer people have this unrealistic "advantage" the difficulter is it to cut from it.
Quote from: Olaf Lehmann on April 01, 2018, 09:33:49 amI must say sometimes I don't say Hello. As I said at other place(s) I'm very destrictable. ......I thought: Maybe other riders are equal to me. So sometimes I say hello, sometimes not. I'm ambivalent. At least it's not disrespect.
Quote from: Olaf Lehmann on April 01, 2018, 09:33:49 am If I read a chat message I'm crashing with high confidence in the next corner.
Quote from: Olaf Lehmann on April 01, 2018, 09:33:49 amTo quit in an official race I find absolutely unsportic
Quote from: KG_03 on April 01, 2018, 08:51:15 am Anyway as we speak about realism I do not understan that we mention this and still play using chase cam.
Quote from: KG_03 on April 01, 2018, 08:51:15 am I know there are some fast players who ride onboard and some chase cam players who can be fast in onboard too but one of the reasons I often collide with other players is that I almost never see them until someone shows his front wheel. Also I had some cases that someone was overthaking me the opponent bike almost took me over but I just noticed it in the moment of contact and it was just a few simple polygons.