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October 17, 2019, 03:19:43 am

News:

GP Bikes beta16b available! :)


GP Bikes beta15

Started by PiBoSo, February 06, 2019, 04:59:22 pm

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PiBoSo


GP Bikes beta15 available:
http://www.gp-bikes.com/?page=news

Download:
http://www.gp-bikes.com/?page=downloads
( download mirrors would be extremely helpful and welcome )
"Obviously your ambition outweighs your talent".

PiBoSo

February 06, 2019, 05:00:06 pm #1 Last Edit: July 11, 2019, 09:40:08 am by PiBoSo
Release Notes
- a clean installation is strongly recommended
- since GP Bikes is a 64 bit only application the default installation folder has been changed to "Program Files"
- replays are not compatible with the previous versions
- the mods folder setting has been moved to the file "gpbikes.ini": https://forum.piboso.com/index.php?topic=14.msg95654#msg95654

- please note that this is only the first release of the new bike. Please leave your feedback so it can be improved in future updates.


Modding
- due to the changes to the gearbox simulation, the parameter "DisengageMaxTorque" ( under the "gearbox" section of the bike CFG file ) should be tuned. Multiplying it by two should be a good starting point
- electric bikes should be converted to be properly simulated: http://forum.piboso.com/index.php?topic=6456
- the chain animation has been changed: http://forum.piboso.com/index.php?topic=6464
- the revised physics debug mode now shows the clutch state after the slipper clutch calculation, too ( the rightmost blue bar ): http://forum.piboso.com/index.php?topic=3767
- for an example of how the track timer and standings work, please check the MX Bikes example track: http://www.mx-bikes.com/downloads/mxb_track_example.zip
- the maximum number of engine sound samples per layer has been increased from 10 to 20
- the proxy UDP plugin has been updated: http://forum.piboso.com/index.php?topic=6063
"Obviously your ambition outweighs your talent".

speedfr

February 06, 2019, 05:32:18 pm #2 Last Edit: February 06, 2019, 05:34:18 pm by speedfr
Thank you for the hard work.
Will give it a try asap.

Great news Piboso !  ;)
Missing Gp500 (Microprose)  Testing EDTracker Pro on YT   i7-4790K/16Go/GTX1080/1440p/Full WC

doubledragoncc

February 06, 2019, 06:11:35 pm #3 Last Edit: February 06, 2019, 06:53:14 pm by doubledragoncc
OK...........Mods work but bikes have shifting problems unless the "DisengageMaxTorque" is doubled as Piboso said before but just doubling the figure is not perfect at all it must be figured by the Modders to get right, so you can ride the bikes but not have perfect shifting, I have only tried 3 bikes so far. I have a major issue though and that is the steering is now acting like a milestone game and no matter what settings there is a massive deadzone???

I do still have beta14 on my system and let GPB install in Programe Files as Pib wants it to but I think it is cxausing a conflict. Also every time I make any adjustment in settings it blacks the screen and ask to keep the resolution?

As a surgetion to the modders. Instead of us having to download anything to get mod bikes working right, can you not have a forum thread dedicated to letting us know what to alter on what bike ie the correct figure for the DisengageMaxTorque?
I know you dont want people playing with your bikes but if all kept the same number then there wouuld be no missmatch or a complicated folder could be made to over write the cfg files for all the bikes lol

DD

GPBOC Live Streams: https://www.youtube.com/c/IASystemsComputerControls; i7 7700 4.8GHz z270 ASUS Maximus Code Mobo 16GB 3866MHz DDR4 RAM ASUS Strix RTX2070 OC 8GB DDR6 Kraken X62 AIO Cooler ROG Thor 850w PSU
https://paypal.me/IASystems

Davide74

The first impression of the moto2 is good, I like the difficulty to enter the curve and movements.

The bad news is that my two favorite mods (250 2T and STK 1000) I lost all his essence ..

sorry for my bad english

DidietXFuera

February 07, 2019, 04:02:29 am #5 Last Edit: February 07, 2019, 04:08:17 am by DidietXFuera
Quote from: PiBoSo on February 06, 2019, 05:00:06 pm
- please note that this is only the first release of the new bike. Please leave your feedback so it can be improved in future updates.

Thank you in advance for your hard work, PiBoSo. I really like this beta 15. One of the things I like is the bug that has been fixed on the front suspension when hard braking. You have done a good job.

After trying Moto2, it has a different physic than the previous official bike. Unfortunately, I felt it was difficult to control the bike when it was in the corner and resulting a front-end. I feel that the front tire has no grip on the asphalt. Maybe I just need more adaptation. lol.

But overall, my waiting was finally worth it. Great job.  8)
GP-Bikes INDONESIA
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gareng


Myst1cPrun3

Can't wait to try this later  :)

doubledragoncc

What bike make and model did you actually base this on.....I mean motor and chassis

DD
GPBOC Live Streams: https://www.youtube.com/c/IASystemsComputerControls; i7 7700 4.8GHz z270 ASUS Maximus Code Mobo 16GB 3866MHz DDR4 RAM ASUS Strix RTX2070 OC 8GB DDR6 Kraken X62 AIO Cooler ROG Thor 850w PSU
https://paypal.me/IASystems

Alex Nogueira

Quote from: DidietXFuera on February 07, 2019, 04:02:29 am
Quote from: PiBoSo on February 06, 2019, 05:00:06 pm
- please note that this is only the first release of the new bike. Please leave your feedback so it can be improved in future updates.

Thank you in advance for your hard work, PiBoSo. I really like this beta 15. One of the things I like is the bug that has been fixed on the front suspension when hard braking. You have done a good job.

After trying Moto2, it has a different physic than the previous official bike. Unfortunately, I felt it was difficult to control the bike when it was in the corner and resulting a front-end. I feel that the front tire has no grip on the asphalt. Maybe I just need more adaptation. lol.

But overall, my waiting was finally worth it. Great job.  8)



I share the same opinion of DidietXFuera, I also felt it was difficult to control the bike when I was in the corner and resulting in a front end. I feel that the front tire has no grip on the asphalt. lose adhesion easily, especially using soft tires; with that it should have a lot more grip. I also really liked the bike and the engine chassis. and thank you for the outstanding work.



matty0l215

Quote from: doubledragoncc on February 07, 2019, 10:23:20 am
What bike make and model did you actually base this on.....I mean motor and chassis

DD


Kalex isnt it??

Yohji

thx piboso! for Update!

M2Bike has nice cornering potential.

do you planning adjusting slipper clutch in garage?

and I want to checking air pressure, realtime Eg Torque parameter and chassis flexing in debug mode.

thank you.

Saemon No Jyo


doubledragoncc

Yeah Matty is what I think with Honda motor but wanted to be sure for doing my paints

DD
GPBOC Live Streams: https://www.youtube.com/c/IASystemsComputerControls; i7 7700 4.8GHz z270 ASUS Maximus Code Mobo 16GB 3866MHz DDR4 RAM ASUS Strix RTX2070 OC 8GB DDR6 Kraken X62 AIO Cooler ROG Thor 850w PSU
https://paypal.me/IASystems

matty0l215

Quote from: doubledragoncc on February 07, 2019, 04:24:24 pm
Yeah Matty is what I think with Honda motor but wanted to be sure for doing my paints

DD


Well technically it is the Honda CBR 600 Lump but I don't think teams advertised that.