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March 28, 2024, 12:30:50 PM

Gpbikes videos ;)

Started by BOBR6 84, May 09, 2014, 11:30:25 PM

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JorgeNsr

MORIWAKI MH80RF

NSR80Racing-World : https://www.facebook.com/NSR80RW/

JorgeNsr

MORIWAKI MH80RF

NSR80Racing-World : https://www.facebook.com/NSR80RW/

BOBR6 84

Cheers Hawk  ;)

like to go back and try and tidy it up a little but it was a really enjoyable thrash around anyway lol. just got immersed for a couple of hours learning the track, messing around with setup and seeing/feeling the track change with the rubber build up! nice nice  8)

BOBR6 84

Great video's Jorge!! Great battles  ;D 8)


BOBR6 84

Nice Urban!  ;) good sound and riding!

it's a shame the bikes can't handle the corkscrew though.. looks really bad.  :-\

Urban Chaos 2.0

Yeah, if it wasn't for the terrible under-steer the bikes suffer around banked turns, breaking real-life track records would be VERY easy in GP Bikes. Currently, you have to make up time in other areas of the track in order to be realistically competitive. The insanely ugly manner in which bikes take some corners is one of the reasons I never play in third person. Also, 3rd-person game-play is cheating  >:(. But to each his own, haha.

PiBoSo

Quote from: Urban Chaos 2.0 on February 03, 2017, 07:07:26 PM
Yeah, if it wasn't for the terrible under-steer the bikes suffer around banked turns, breaking real-life track records would be VERY easy in GP Bikes. Currently, you have to make up time in other areas of the track in order to be realistically competitive. The insanely ugly manner in which bikes take some corners is one of the reasons I never play in third person. Also, 3rd-person game-play is cheating  >:(. But to each his own, haha.

The problem is with down and uphill corners, not banking:
http://www.youtube.com/v/P_mCiGXuSNA
"La perfezione non è il nostro obiettivo, è la nostra tendenza".

Hawk

Quote from: PiBoSo on February 03, 2017, 09:31:15 PM
Quote from: Urban Chaos 2.0 on February 03, 2017, 07:07:26 PM
Yeah, if it wasn't for the terrible under-steer the bikes suffer around banked turns, breaking real-life track records would be VERY easy in GP Bikes. Currently, you have to make up time in other areas of the track in order to be realistically competitive. The insanely ugly manner in which bikes take some corners is one of the reasons I never play in third person. Also, 3rd-person game-play is cheating  >:(. But to each his own, haha.

The problem is with down and uphill corners, not banking:
http://www.youtube.com/v/P_mCiGXuSNA

@Piboso - Has the downhill/uphill cornering problem got something to do with this issue http://forum.piboso.com/index.php?topic=4549.0 that h106frp  has noticed in BikeED?

Hawk.

Urban Chaos 2.0

Quote from: PiBoSo on February 03, 2017, 09:31:15 PM

The problem is with down and uphill corners, not banking:
http://www.youtube.com/v/P_mCiGXuSNA

That makes the problem even stranger. Will beta11 provide a bit of an improvement as far as that's concerned?

Vini

i think the problem lies a bit deeper than uphill/downhill calculations (or whatever) because the bike is always understeering a tiny bit. it has gotten a lot better in the last few betas but it's still there and i think that is also causing the wobbles when standing the bike up (unless you powerslide the bike extremely smoothly or take the front tyre out of the equation/slight wheelie).

BOBR6 84

February 04, 2017, 06:02:41 PM #1316 Last Edit: February 04, 2017, 10:33:28 PM by BOBR6 84
Quote from: vin97 on February 04, 2017, 05:26:11 PM
i think the problem lies a bit deeper than uphill/downhill calculations (or whatever) because the bike is always understeering a tiny bit. it has gotten a lot better in the last few betas but it's still there and i think that is also causing the wobbles when standing the bike up (unless you powerslide the bike extremely smoothly or take the front tyre out of the equation/slight wheelie).

+1 it's been there forever..

last time we all spoke about it piboso said it was a physics limitation..

sometimes to me it looks like the suspension is working ok.. but the bike itself isn't following if that makes sense? like at the corkscrew.. the forks extend as you drop down the hill but the bike wants to stay up'' and pointing forward.. ''Dragging sideways slightly as its trying to catch up and turn.

Vini

February 21, 2017, 03:58:57 AM #1317 Last Edit: February 21, 2017, 04:07:38 AM by vin97
Took a little break from the game but I have to say that beta11, particularly the new onboard view has sparked fresh enthusiasm.
In general, I am very happy about the progress GPB has made in the last few months and the growing forum base seems to reflect that as well.

Anyway, I managed to pull together some rusty laps at the best track, hope you enjoy it!

https://www.youtube.com/v/BNv-foIXX7A&vq=hd1080

HornetMaX

Nice ! But damns, those white/grey mountains in the background really really suck !

poumpouny

can you please explain what means the rear braking after each corner end ?
thx