New Forum Software: https://forum.piboso.com/index.php?topic=6568
Started by tseklias, July 21, 2014, 08:56:29 pm
Quote from: tseklias on July 23, 2014, 11:58:12 amsorry for blurry pic but i dont know how to take in-game pics...
Quote from: PeterV on July 23, 2014, 11:59:45 amingame press F11
Quote from: tseklias on July 23, 2014, 12:13:01 pmQuote from: PeterV on July 23, 2014, 11:59:45 amingame press F11thanks for your help but all i get is a black picture. same with prt screen also... dont know what the problem is
Quote from: tseklias on July 23, 2014, 11:58:12 amklax is right. as explained by piboso virtual rider controls the lean angles depending on weather conditions, type of tarmac and a number of other facts. but klax i dont think these angles you obtain can be achieved in real life... can they ? also im really curious to see you trying an s curve as fast as possible to see how fast can you "drop" the bike on the opposite side(catalunya's first "s" would be a great location to try).here is a pic of rossi next to the max lean angle i can achieve now in gpb(around 64-64.7 with qualifying tyres). keep in mind that rossi has a 1.5-3 degrees less but hes running on soft-fr and hard-rr and never ride like a mad if hes not threatened, hes focusing on pace more.sorry for blurry pic but i dont know how else to take in-game pics...
Quote from: FastFreddy on July 23, 2014, 02:21:11 pmAbsolutely unrealistic. the only points where a motogp reaches 64 °are banking curves.
Quote from: Hawk_UK on July 23, 2014, 02:08:38 pmCould be your graphics driver? Have you updated to latest version?
Quote from: HornetMaX on July 23, 2014, 04:58:04 pmI think I've recently seen some 61deg in a motogp race, no more.
Quote from: HornetMaX on July 23, 2014, 04:58:04 pmLooking at the modified values you've put in (without trying them, I can't right now) I think you've gone a bit too far: probably half the delta with respect to the original values is enough (talking about the murasama vs m1 or rcv213).
Quote from: HornetMaX on July 23, 2014, 04:58:04 pmConcerning the plugin, honestly I can't remember: I'd say it's not with respect to the track, it's absolute. If you want to double check, just go on the track named "oval": the inner part is flat, the outer is heavily banked; check with the bike vertical on the two parts.
Quote from: HornetMaX on July 23, 2014, 04:58:04 pmAt 2:06 in the video, the line they draw is silly, it's not going through the bike's symmetry plane ...