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News:

GP Bikes beta21c available! :)


GP Bikes beta7

Started by PiBoSo, October 27, 2015, 09:16:32 PM

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BOBR6 84


Blackheart

Quote from: C21 on October 27, 2015, 10:02:26 PM
QuoteTested a minute the 125 ... I lost the front in the first three corners...
5 crashes within the 1st lap.
Seems we have to redefine our senses....
Will B7 give a go after the last Hotlap session in Valencia. Until that i will sill drive b6c.

Maybe  :-\... and i take the connection timeout ever now lol

Napalm Nick

Quote from: matty0l215 on October 27, 2015, 10:05:07 PM

Also, is it just me or does everything in game seem smaller? (text and menus etc.) I quite like it if it is new  :D

Dunno mate the bloody irony is I probably wont get to try it until Friday!  >:(

I look forward to reading your initial impressions in the mean-time.

Quote from: BOBR6 84 on October 27, 2015, 10:08:51 PM
smoke  8)

LOL one happy customer already!
"The post you are writing has been written at least ten times already in the last 15ish years. Its already been reported, suggested, discussed, ignored or archived (but mostly ignored). Why are you doing it again?"

Napalm Nick

Quote from: Blackheart on October 27, 2015, 10:09:53 PM

Maybe  :-\... and i take the connection timeout ever now lol

That's an interesting point - do the servers need updating or anything @PiBoSo??
"The post you are writing has been written at least ten times already in the last 15ish years. Its already been reported, suggested, discussed, ignored or archived (but mostly ignored). Why are you doing it again?"

janaucarre

wow wow wow what for a good new  ;D ;D ;D
thank you mr piboso very much
that's the better new since weeks and weeks

Message from a moderator (me) :
please all riders here,  WAIT some many hours of playing before complain,  and please come here to say also what are the good things in this new beta.  I say it because i know exactly the manner the comments come hours after a new beta came.  Please take pleasure and ride slowly  ;D

Donnie

First impressions are good.  Only a couple laps so far but I'm impressed.  Bikes seem much more stable on the brakes to me.

Thanks Piboso!


Napalm Nick

Quote from: janaucarre on October 27, 2015, 10:22:28 PM
...please all riders here,  WAIT some many hours of playing before complain,  and please come here to say also what are the good things in this new beta.  I say it because i know exactly the manner the comments come hours after a new beta came.  Please take pleasure and ride slowly  ;D
Well said.

Thought  I would post the changelog here for ease of viewing  and comments comparison:

GP Bikes beta7 released. - 2015/10/27
Changelog:
fix: brakes mass simulation
fix: drafting
fix: wet simulation
fix: pitboard during practice
fix: warmup free join
fix: reconnection during warmup and race
fix: data mismatch info
fix: dynamic track surface optimizations
fix: whitelist and blacklist update
fix: improved alpha mipmapping
fix: improved 3D grass rendering
new: engine torque reaction
new: event name
new: dedicated server save option
new: improved replay helmet cam
new: replay laps list
new: exhaust smoke
new: output plugins race data
new: possibility to disable a joystick input
new: replay orbit camera speed
new: knee collision
new: knee sliders sound
new: EdTracker support
new: Oculus Rift DK2 support

and just to re-iterate the physics work initially intended for this release is still in progress.
"The post you are writing has been written at least ten times already in the last 15ish years. Its already been reported, suggested, discussed, ignored or archived (but mostly ignored). Why are you doing it again?"

h106frp

October 27, 2015, 10:38:03 PM #22 Last Edit: October 27, 2015, 10:48:24 PM by h106frp
Quote from: Donnie on October 27, 2015, 10:27:19 PM
First impressions are good.  Only a couple laps so far but I'm impressed.  Bikes seem much more stable on the brakes to me.

Thanks Piboso!

Same here tested 990 at Victoria, bike seems to turn a lot better on tight corners and the head shakes are not as violent under power  :)

Has anybody got MaXHud working in B7? Need my rumble back  :(

Vini

just checking the date......
......ok not april 1st





nah, just kidding, thanks piboso!


but where has the old thread gone?

Demitsuri

I'm found the 600ssp bikes get more lean angle after trail braking, is it only on my mind?

r1rossi

will all the bikes from 6c work in beta 7>?

What should be transferred over ?

Thanks!

HornetMaX

Quote from: Napalm Nick on October 27, 2015, 10:33:45 PM
fix: brakes mass simulation
fix: drafting
fix: data mismatch info
fix: dynamic track surface optimizations
new: engine torque reaction
Triple woot for the above !

Quote from: h106frp on October 27, 2015, 10:38:03 PM
Has anybody got MaXHud working in B7?
You'll need to wait till I update it (asap, after Piboso updated the plugin interface example).

MaX.

noss69

Piboso thank you, very beautiful work of animation of the driver, murasama is more stable and the game also

BOBR6 84

only tried the varese500 so far..

really nice! lots of improvements with the 500cc i like it alot  8)

face palm is back  ;D

off track is dangerous  8)

front end is good around slow corners (victoria)

the bike feels awesome on the brakes!

lots more.. great update!

janaucarre

new 500 competitor will be back :-)