• Welcome to PiBoSo Official Forum. Please login or sign up.
 
August 26, 2025, 10:06:24 PM

News:

GP Bikes beta21c available! :)


[GPBikes][WIP] Ulster GP

Started by janaucarre, January 04, 2014, 08:53:09 AM

Previous topic - Next topic

janaucarre

Hi,
I can upload a new version but really not finished so i prefer to send this one to hawk_uk for finish it if he's ok.
Some trees across the road, no more invisible walls at this moment, new asphalt texture but too much clean, wrong textures on many objects...etc...

Hawk

Quote from: janaucarre on October 22, 2014, 02:30:13 PM
Hi,
I can upload a new version but really not finished so i prefer to send this one to hawk_uk for finish it if he's ok.
Some trees across the road, no more invisible walls at this moment, new asphalt texture but too much clean, wrong textures on many objects...etc...

Hi Janau.

I've got a lot of work to do at the moment... Me and Peter are working together on "Assen Dutch TT Circuit 2014"(Scratch build) and I'm also working my 1982 500cc Yamaha YZR OW60 to finish too(Long overdue. Lol).

But by all means send me the files Janau and I'll have a look at it and see what I can do in between times(It's good to work on something else to have a break at times. Lol)  ;)

Hawk.

Klax75

I like this track been practicing a lot on it. :) Can't wait for a revision.

iVolution

Yeah me too, when i play gpbikes nowadays it is usually on this track. By far the most challenging to ride as far as I know. Some graphical updates and fixing some small bugs/sinkholes would make this one legendary  :D

-aGy-


h106frp

Love to see this completed in high graphic detail as the track already seems to flow nicely. I have been riding this track a lot in GP500 (GPL conversion) and it is what led me to discover how much GP bikes has evolved. The road tracks give a real feel of speed when your flying along under the trees and the shadows on the road go a long way to improving the illusion on the GP500 track.

TKay

Did anyone continue this track? Is there another thread for it?
I love it, can't stop trying to beat my times!

Please tell me you didn't drop the project!  :'(

h106frp

February 15, 2015, 12:36:00 PM #37 Last Edit: February 15, 2015, 12:39:33 PM by h106frp
Hope they continue with this, its excellent in GP500 with all the graphics sorted :)

Hope there are no issues with this being a port from an existing track  (reading between the lines)

BOBR6 84

+1

ulster is an absolute must have!! fastest road race in the world..  8)

the road surface in this version is great too.. wish i could finish it myself lol

h106frp

Just looking in my folders, the GP500 track is credited to Grooveski and the folder contains all the artwork to finish the track quite quickly. Maybe he would give permission for use of the artwork to finish this version to a reasonable level. I find the giant spectators and huge geometric blobs in the landscape tend to spoil the sense of immersion a bit   ;)

Grooveski

Quote from: h106frp on February 15, 2015, 06:13:49 PM
Just looking in my folders, the GP500 track is credited to Grooveski and...

There should be a GP500Form.txt stating that it's a conversion and the original GPL readme.txt with Jim's copywrite statement.
Easy for files to go missing but that's what it was released with.  None of it is mine to give away.

h106frp

OK, I was not sure if you redrew all the artwork to suit GP500. How does JP manage to produce all that on his own? Dundrod and IOM need such a vast amount of textures - Does he draw it all freehand ? must take ages to do.

doubledragoncc

Dang I could kick myself H, I totally forgot about freehand drawing and painting and then scannin the stuff!!! just call me Homer DOH!!!!!!!!!!!

DD
GPBOC Live Streams: https://www.youtube.com/c/IASystemsComputerControls; i7 12700K 5.1GHz Z690 ASUS Strix Z690-A Mobo 32GB 3600MHz DDR4 RAM ASUS Strix RTX3080 OC 10GB DDR6X ASUS Ryujin 360 AOI Cooler ROG Thor 1200w PSU in ROG Helios Tower Case.