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Multiple rpm lights?

Started by Blackheart, February 01, 2017, 06:42:55 AM

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Blackheart

Hi all, as works multiple rpm lights in gpb?

Quoterpm_lights
      {
         num = 4
         texture = rpmlight
         min = 9000
         step = 1000
      }

I suppose we should create a texture without lights as a base, but I do not understand how to declare the steps, I tried to create a .txt file with the same name of the base texture (rpmlight) and inside the names of the steps textures; rpmlight1.tga, rpmlight2.tga, rpmlight3.tga, rpmlight4.tga but not works.

Some ideas?  ???

thx

Blackheart

Mr. Piboso or someone else ?  :P


Blackheart

Perhaps I have to do also the rpm lights with sprgen...

doubledragoncc

Are you talking to yourself again Blacky.............................first sign of madness bro lol

Will be cool if you get it sorted

DD
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matty0l215

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Blackheart

Quote from: matty0l215 on February 07, 2017, 12:10:29 PM
http://forum.piboso.com/index.php?topic=4031.0

I know as make a .spr but i want know if i need put also the rpm lights textures in the .spr or there is a other way for make it.


Blackheart


tchemi

You can't use any shift_light feature ??

Steven

Have a look here:
http://forum.kartracing-pro.com/index.php?topic=1071.msg9488#msg9488
Don't get confused by "min". It's an absolute number at least for GPB.

Blackheart

February 09, 2017, 04:13:23 PM #9 Last Edit: February 09, 2017, 04:16:00 PM by Blackheart
Quote from: Steven on February 09, 2017, 04:10:39 PM
Have a look here:
http://forum.kartracing-pro.com/index.php?topic=1071.msg9488#msg9488
Don't get confused by "min". It's an absolute number at least for GPB.

TY very much! A. txt file for all rpmlights textures, I try it tonight  ;D

Blackheart

February 11, 2017, 03:16:53 PM #10 Last Edit: February 11, 2017, 04:46:58 PM by Blackheart
EDIT: Done, was a my mistake  :P