World Racing Series beta14 available!
Started by fabio93bg, November 01, 2015, 01:33:14 pm
Quote from: ALEale on November 02, 2015, 10:03:12 amthe reason is written some post ago... so we want to have fun... if someone didn't like this 125, he can try to do some laps with stock 125... (if he can end a lap)
Quote from: Hawk on November 02, 2015, 10:03:30 amNot had the chance to ride this bike yet, but reading through some of the posts here I'd just like to say that: Putting accurate bike data into a simulation is a good thing but only a start. The many variables in real world that can effect a bikes performance are impossible to account for in total in a PC based simulator alone, therefore real data is only a starting foundation and much testing and adjusting of that real data is required to get the simulated bikes to feel and act as much to real life as possible. In other words, inputting real data alone without tweaking and adjusting won't get you a realistic reacting bike as the end result, and when the simulated bike data has been tweaked so that it feels realistic to ride the actual reference to the real data can look inaccurate.Hardcore real bike data fans may not like that but it is a fact when you cannot possible account for all the real world variables(on a PC based simulator) to accurately simulate everything that affects a bikes performance in the real life world.Conclusion: Compromises to the real data are a must to get a realistic reaction from a PC based simulator alone. Hawk.PS: I'll be testing the 125 asap.
Quote from: Yohji on November 02, 2015, 10:08:39 amQuote from: ALEale on November 02, 2015, 10:03:12 amthe reason is written some post ago... so we want to have fun... if someone didn't like this 125, he can try to do some laps with stock 125... (if he can end a lap)I know you want more front stability, but thats change value is too big even to front stabilize. its ok to +0.05 ~ +0.10
Quote from: Yohji on November 02, 2015, 09:58:38 amI checked files.. why you changing parameta too big... +1.00 is too high...
Quote from: Yohji on November 02, 2015, 10:48:27 amI think its good GP125 to ridable.but I want to say how taken for its is too large. perhaps PIB knows GP125 problem and what to do need to solve it. but I dont know why he dont done it.
Quote from: Napalm Nick on November 01, 2015, 02:32:39 pm...In the interim of PiBoSo fixing the physics these modifications unlock a lot of potential for great fun races in the future.
Quote from: C21 on November 02, 2015, 01:36:00 pm@ALEaleThank you for the invitation. I agree it´s better to have a bike making fun then to have a bike in spec but unrideable (as the stock 125 is).You can still loose the rear....so maybe the word "cheater" was a bit too harsh.The problem with the 125 is really strange.Tyre model is the same as for all other bikes (stock) but it did not work on the 125.But why do we don´t have the problem on the bigger bikes?The uprated values in the tyre file solved the problem crashing the bike and loosing the front end more often.If the tyre file or the tyre math formulas are wrong the other bigger bikes should suffer the same problem but they did not.I really don´t have a clue yet what causes the unridability of the stock 125.Like to see some close 125cc racing as we now have a better collision model allowing some "touching" without instant crash.You can cure the front end with the updated values but it still hides the main indictment of the stock 125 riding that bad.I doubt that we can cure this by changing the physics files. Maybe a mathematical correction has to be done by the developer.With each update the 125 getting more worse but the 500 and 1000 getting better....so imho the clue lies in the math.It seems there is no other way right now to get the 125 driveable using values out of target range....but if it leads to decent racing i´m fine with it Maybe we should keep that in mind when we are adapting the M3 Mod to B7B.If we find a solution for the front end issue we will let you know.
Quote from: fabio93bg on November 02, 2015, 03:36:10 pmUPDATED TO V 1.1-name fix