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CBR250r mod -- ZXR250R

Started by Eagle, February 05, 2016, 12:45:13 AM

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Eagle

February 05, 2016, 12:45:13 AM Last Edit: July 19, 2016, 06:53:02 PM by Wh1t34Gl3(SAS)
I firstly want to say sorry to the author(s) of this add-on. I'm ashamed of taking others' works as frame for my mods, but after all my failed attempts on certain tasks, it is just impossible for me to fully achieve my plans at the moment..

As for the mod. It includes:

- Engine map -- 45hp @16000rpm, 25nm @11500rpm.
- Engine settings -- Electronic idle ~2000rpm (had troubles without it), RevLimiter 19000rpm, BreakingRPM 22000rpm.
- Driveline -- 6 front and 6 rear sprocket settings
- Final ratio
- Audio samples from Test Drive Unlimited; please remove this post or links if any legality issue.

It does wheelies quite easily, tops at 193km/h @16800rpm in straight line (tested on Daytona Oval) and has an acceptable torque, in my opinion. Hopefully someone will enjoy it, and don't hesitate to report any flaw. Thanks for reading!

ZXR250R Revision 6 -- Mega

Still no model yet, sorry... Trying my best to learn as much as possible in many computer science domains, including 3D modeling.

Bgierlach

Oh my god, i love that mod :)
And the engine sound is from Test drive unlimited?
Very good modification :)
bgierlach
Slowly release the clutch..

doubledragoncc

Great MOD dude and best sound yet. LOVE it.Thank you very much.

DD
GPBOC Live Streams: https://www.youtube.com/c/IASystemsComputerControls; i7 12700K 5.1GHz Z690 ASUS Strix Z690-A Mobo 32GB 3600MHz DDR4 RAM ASUS Strix RTX3080 OC 10GB DDR6X ASUS Ryujin 360 AOI Cooler ROG Thor 1200w PSU in ROG Helios Tower Case.

Yohji

good!!  ;D ;D ;D
will you planning original Graphic model?

Eagle

February 05, 2016, 06:55:43 PM #4 Last Edit: February 05, 2016, 07:02:19 PM by Wh1t34Gl3(SAS)
He he, thank you guys! Yes, the sounds are from Test Drive unlimited, and yes i will try hard to make the original model(s). If someone plans on making it/them however, just go for it -- the goal being to have faithful representations of bikes we adore as soon as possible, am i right ?

I re-made this mod few days ago, since i lost data from the precedent versions (the ones in the videos).. I plan to re-make the 400 and 750 as well, if time permits me to do so.. From what i recall, the 750 -- even if not set that well -- was very enjoyable with it's 100hp. It was a good track bike that a lot would enjoy here! ;D

Napalm Nick

Looks interesting will check it out tonight!
"The post you are writing has been written at least ten times already in the last 15ish years. Its already been reported, suggested, discussed, ignored or archived (but mostly ignored). Why are you doing it again?"

MadbutNotBad

Is there any way to put this bike's sound to other bikes.
1000cc bikes would sound amazing with this.

doubledragoncc

My thoughts too MAD but not sure what ALL the sound files are. I beleive you just rename them and replace the old ones, but WHAT old ones lol. A list of them would help?? Pretty please.

DD
GPBOC Live Streams: https://www.youtube.com/c/IASystemsComputerControls; i7 12700K 5.1GHz Z690 ASUS Strix Z690-A Mobo 32GB 3600MHz DDR4 RAM ASUS Strix RTX3080 OC 10GB DDR6X ASUS Ryujin 360 AOI Cooler ROG Thor 1200w PSU in ROG Helios Tower Case.

Napalm Nick

See my attachment and the highlighted ones......save all these original files somewhere nice then copy all the ones you like from the other bike and drop them in
"The post you are writing has been written at least ten times already in the last 15ish years. Its already been reported, suggested, discussed, ignored or archived (but mostly ignored). Why are you doing it again?"

doubledragoncc

Do you NOT have to change the name to the bike folder you are putting them it.

btw I love you dude, thanks for the help lmao

DD
GPBOC Live Streams: https://www.youtube.com/c/IASystemsComputerControls; i7 12700K 5.1GHz Z690 ASUS Strix Z690-A Mobo 32GB 3600MHz DDR4 RAM ASUS Strix RTX3080 OC 10GB DDR6X ASUS Ryujin 360 AOI Cooler ROG Thor 1200w PSU in ROG Helios Tower Case.

Napalm Nick

Nope as long as you have the scl all should be fine x
"The post you are writing has been written at least ten times already in the last 15ish years. Its already been reported, suggested, discussed, ignored or archived (but mostly ignored). Why are you doing it again?"

doubledragoncc

GPBOC Live Streams: https://www.youtube.com/c/IASystemsComputerControls; i7 12700K 5.1GHz Z690 ASUS Strix Z690-A Mobo 32GB 3600MHz DDR4 RAM ASUS Strix RTX3080 OC 10GB DDR6X ASUS Ryujin 360 AOI Cooler ROG Thor 1200w PSU in ROG Helios Tower Case.



Eagle

February 06, 2016, 10:27:30 PM #14 Last Edit: February 06, 2016, 10:32:55 PM by Wh1t34Gl3(SAS)
Sounds can be imported on other bikes (cf: my videos). Not sure about their use being legal though -- a reason i was reticent to post them.

Most of the work is done in the engine.scl file. Just an advice, adjust the idle sample to end a bit after the idle level. Fortunately, transitions are already set, so it's a bit less work (just scaling). If you want to make bikes with unreasonably high revving engines, you will also need to increase the max value in the sfx file as well.

This scl file can be used for this bike's equivalents. FZR250R, CBR250RR, GSXR250R........