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July 09, 2020, 04:50:56 AM


GP Bikes beta18c available! :)


Started by Hellboga, February 08, 2020, 04:09:11 PM

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Thanks for the mod. Can you please make sure you add a pnt file so others can make their own paints for it.

Just post a link to a pnt to download instead of making a complete new version its easier for all and some have download limits so it helps them.


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April 19, 2020, 09:20:37 PM #16 Last Edit: April 19, 2020, 09:25:34 PM by Hellboga
ok... I totally miss this think in my learning process.
probably is not so difficult but I don't know how to make this... like working tyres model and sound!
so, when i learn how to make, i put it on!


if someone know a good tutorial for this, could help!


you can join the GP Bikes server to ask for support
Always on the edge


Can you remove these?

Maybe you can make it more like a WSBK version? just a suggestion
Always on the edge


April 20, 2020, 12:39:34 PM #19 Last Edit: April 26, 2020, 01:20:20 PM by Hellboga
you right VSMaster!
in real life i have 2 bike and no light (track day tuned)
so... i have made a "endurance version whith only one headlight and no tail light"
but have some truble with tv cams, this is the why i don't use that, but if you wont, here it is!

for every one wont no light version,
put the file in FZR folder
open .gfx and add "E"
      file = FZR_chassisE.edf


for tv cams ,you have to open cameras.cfg and then open your .geom

From the geom you can take the coordinates of each camera, you can add cameras (dunno what's the limit)
it should be x,y,z and you also have the rotations
Always on the edge


thanks man! another think I completly miss...
but is not that the issue, the number plate on front have a graphical glith when camera is far from the bike.
I fixed that yesteday night so in next version I put new endurance style model with new replay camera.
it will happen whe I finished the second bike (VFR RC30)and the name of bikes change from track day to ENDURANCE '89


That's great. Those models are scratch built right? It will be cool to have those 2. Buona Fortuna
Always on the edge


I only add details for those two.
3rd model should be a scratch build model by me.
If feiring modelling gone fine...


New geometry for FZR
new model endurance style for FZR
add VFR 750
fix replay cams


Very good news. Fantastico
Always on the edge


If you followed a video tutorial on how modelling on 3ds (the software I use) can you post the link here? I really would like to make a scratch build model. Also, how much time you needed for the yamaha?
Always on the edge


I suggest you to reed the Hawk's post in the first page
for a good start check this site
download a model and look how a 3d bike is made.

for the FZR is very difficoult to say how many time it get... I had to learn a lot of things on it.

if you already know somethig about materials and UV maps, try with "NURBS curve".
there are tons of tutorial on this, for every 3d software.


Thanks I'll look into that. Probably the first time needs always a lot of hours. Then the second less and so on
Always on the edge


+ time you put on youre first model, - time you need for the second

I think a skilled modeller can get out something good in 10/20h