• Welcome to PiBoSo Official Forum. Please login or sign up.
 
August 27, 2025, 08:02:01 AM

News:

GP Bikes beta21c available! :)


IRRC Hengelo (De Varsselring) V0.96

Started by JJS209, June 03, 2015, 09:05:08 PM

Previous topic - Next topic

C21

Looking good  :)
But racing on that track will cause massive crashs between riders...based on the collision spheres in GPB.
Right now touching anothers bike will lead to a direct crash in most cases...and touches on that small track will be more often i suppose. ;)
Don´t misunderstand me...i like road tracks  :D
# Member of the CAWS Racing Team #


GhostdogNL

Hey JJ looking realy great mate ! iam sorry still didnt had time to go to the track for pictures ..but big posibility after this weekend ..i will try to get some pictures of the road with the tree line .. whitout getting a ticket becouse i know ..youre not aloud to drive over there with a car ore bike 

JJS209

July 02, 2015, 06:45:19 PM #47 Last Edit: July 02, 2015, 06:47:49 PM by JJS209
[WiP] Hengelo_V0.95
- will add some more brakingpoints (small white line)
- add shaders and 3D grass (hopefully a better appearance of the track and terrain)
- not sure about adding more objects now (difficult for me in 3ds max)

JJS209

July 03, 2015, 07:01:27 PM #48 Last Edit: July 03, 2015, 07:05:23 PM by JJS209
IRRC Hengelo_V0.95 release:

- added more brakingpoints (small white line)
- added shaders and 3D grass
- added marshalls

IRRC Hengelo_V0.95
IRRC Hengelo_V0.95_NDS


IRRC Hengelo_V0.95 3ds Max files for Hawk

(no update scheduled in the next time)

Napalm Nick

Sweet JJ well done !

Awesome work especially for an NDS version too. Hopefully I can come test soon.

I will update the race server ASAP.

Thank you
"The post you are writing has been written at least ten times already in the last 15ish years. Its already been reported, suggested, discussed, ignored or archived (but mostly ignored). Why are you doing it again?"

CapeDoctor

nice!  8)
i was trying out the previous version, and just noticed this new one...will grab it now, and test it asap! very enjoyable so far, although the addition of some braking points will be good, which i see the new version has - i suffered some extreme overshoots before, riding around in the countryside with the cows, lol :D

Hawk

Quote from: JJS209 on July 03, 2015, 07:01:27 PM
IRRC Hengelo_V0.95 release:

- added more brakingpoints (small white line)
- added shaders and 3D grass
- added marshalls

IRRC Hengelo_V0.95
IRRC Hengelo_V0.95_NDS


IRRC Hengelo_V0.95 3ds Max files for Hawk

(no update scheduled in the next time)


I'll update the track downloads database with your new versions and store the 3ds source files for you.

Nice job JJ! Thank you!  ;D 8)

Hawk.


JJS209

there seems to be a problem when u use the track without vsync.
it could be the 3d grass or the shaders of the terrain.

Hawk

Quote from: JJS209 on July 03, 2015, 07:56:47 PM
there seems to be a problem when u use the track without vsync.
it could be the 3d grass or the shaders of the terrain.

I presume you are going to be fixing and updating the tracks again very soon then? I'm thinking to delay updating the track database with above versions till they are fixed? What do you think JJ?

Hawk

JJS209

yea u should delay it. i am looking for a solution

Hawk

Quote from: JJS209 on July 03, 2015, 08:03:30 PM
yea u should delay it. i am looking for a solution

Okay JJ. Will do that.  ;)

Thanks for letting me know so fast, saved me a lot of work. Appreciated mate!  ;) 8)

I haven't a clue what could be causing that problem.... Hope Piboso can solve this for you.

Hawk.

Napalm Nick

All that is happening is frame rates are dropping from (mine) 166 to about 14 in just two areas of the track.

Maybe someone can help if they have seen this before?
"The post you are writing has been written at least ten times already in the last 15ish years. Its already been reported, suggested, discussed, ignored or archived (but mostly ignored). Why are you doing it again?"

Hawk

Quote from: Napalm Nick on July 03, 2015, 08:08:09 PM
All that is happening is frame rates are dropping from (mine) 166 to about 14 in just two areas of the track.

Maybe someone can help if they have seen this before?

Is this happening on both versions, or just the Dynamic Track Surface version?

Hawk.

JJS209


Hawk

Quote from: JJS209 on July 03, 2015, 08:12:04 PM
yea on both

I'll have a quick look at the source files and see if I can see anything amiss. Though I suspect it's probably down to the shader and 3d grass files.... give them a thorough checking out JJ.  ;)

I'll post here when I've checked the source files out.  :)

Hawk.